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Post by Unlockable on Feb 15, 2015 22:13:43 GMT
So, it's finally here! You're reading the first installment of our Changelog, which from here on out we will religiously post here to keep all you guys update to date with the development of Guilds Of Magic. Update #1 (Version 1) - Completely new map! Over one-thousand pixels to explore.
- Old spells and abilities removed to make room for new abilities.
- New Elemental spells added, the other types of magic are currently a work in progress.
- Building has now been implemented. Players can build castles(or whatever) until their heart's content.
- Major bug fixes to reduce lag.
- Spell system reworked to prevent crashing(hopefully!).
- New interface and HUD features added.
- Couple of icons have been tweaked to sort out any overlay issues!
- Minor tweaks on chat systems to make roleplay run smoothly.
- Worked out kinks with the login screen being occasionally tempermental.
- Added an afterlife, you can now die - you will wake up in limbo where you can find your way to Heaven or Hell. Gods and Demons are not currently implemented though.
Until next time, see you in the world of Guilds of Magic!
GoM Dev. Team
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